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Wizards and Champions  MMORPG

Public Dungeons.  For real?
"yep, public dungeons, just like old times"

A Casual Friendly MMORPG.
"of course hardcores are always welcome too"


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Wizards and Champions is an MMORPG set in a fantasy role playing environment.

The design of Wizards and Champions is intentionally different than the recent crop of MMORPGs.  The intent is to combine feature sets from classic SP and coop RPGs with classic MMORPG design to produce a game that encourages player interaction and provides a feeling of participation in a virtual world.

Gameplay consists if adventuring in a large zone based world, character progression, gear progression, gathering, crafting, guild participation and dungeon crawling.

Wizards and Champions does not use instancing of any kind.  All dungeons are public.  Although progression is linear, gameplay is not restricted to such.  Mixed level grouping is supported.

Class design in Wizards and Champions is based upon holy-trinity of tank, dps and heals.  However, classes can be specialized for soloability and a variety of character roles.

Open beta is scheduled for End of September 2011.

 


 

IMPORTANT NOTICE

If your computer is behind a NAT router, you may need to setup a port forwarding rule in order to play Wizards and Champions.

See the Diagram

Copyright © 2011 Ken Fisher and Action MMORPG™
WIZARDS AND CHAMPIONS and logo are Trademarks of  Ken Fisher and Action MMORPG™
All other trademarks are the property of their owners.  Used for identification purposes only.